Player One Astronomy Mars-662M USB3.0 Mono Camera (IMX662).
Player One Astronomy Mars-662M USB3.0 Mono Camera (IMX662)
We are excited to introduce the latest addition to the Mars series by Player One Astronomy: The Mars-662M camera. This powerful new member of the Mars family is specifically designed to deliver exceptional performance for planetary imaging and Electronically Assisted Astronomy (EAA).
Product Description
Mars-662M is a planetary camera developed by Player One Astronomy, which adopts the newest Sony IMX662 1/2.8” format sensor.
The 2.9 µm pixel size accommodates a well depth of 54 ke- with a total of 2.1MPx (the resolution is 1936x1100 px), and the diagonal is 6.44 mm.
Super AR Plus window
Mars-662M using this super AR Plus window in front of it. This window glass can give super high transmittance from 310 nm to 1100 nm.
This important improvement, make Mars 662M (IMX662) camera has much better performance in both Ultravoilet and NIR.
STARVIS 2 Technology
The Player One Astronomy Mars-662M camera is based on Sony newest STARVIS 2 technology, it is back-illuminated pixel technology used in CMOS image sensors.
Format
Player One Astronomy Mars-662M has 1/2.8″ format, this size is quite suitable for planetary imaging.
Extend Full Well Capacity
Player One Astronomy Mars-662M has 54 ke- full well, it’s almost 4.5 times than IMX462 (12Ke).
Highlights
Non-Amp-Glow
Biggest surprise of Mars 662M camera is, its dark frame is totally “dark”, whatever we strength the curve, there is no AMP glow at all!
300s dark frame of Mars 662M camera (full size):
Non-Amp-Glow can give us very clean background, much easier to get high quality images.
Mars 662M camera also very good for lunar and planetary imaging.
Features:
The naming of Player One Astronomy cameras is unique. For example, we name the planetary cameras after planets (They are Mercury, Venus, Mars, Jupiter, Saturn, Uranus, and Neptune, Earth is not included).
The size of each planet to a certain extent represents the size of camera sensors. We will name Saturn with a 1-inch sensor camera, and for Mars, we will name it with a ½.8 inch sensor camera. All names will be engraved on the housing of the cameras.
Cutting-edge Design
The planetary cameras developed by Player One Astronomy uses a scientific and technological regular hexagon to construct the main body line, supplemented by round chamfers to achieve both rigidity and flexibility.
The positive red, which is like a summer fire, is matched with the low-key and steady black, and the super-fine frosting process on the entire surface makes the camera look luxurious and cool, highlighting the style of high-end players, can’t take my eyes off.
2nd Gen – Sensor Tilt Plate
When taking deepsky objects, using sensor tilt plate can get a much smaller field curvature of the telescope.
The built-in high-density sponge shading pad can block the light from the side slits without any side leakage.
256M DDR3 Cache
Player One Astronomy cameras are the first one who adopts the DDR3 cache in all planetary cameras in the world!
It helps stabilize and secure data transmission, it effectively avoids frame dropping and greatly reduces readout noise.
With the DDR3 cache, the camera does not have high demands on computing needs any longer, it will still has excellent performance even if it is connected to a USB 2.0 port.
Tecnologia DPS
The planetary cameras from Player One Astronomy have DPS (Dead Pixel Suppression) technology.
The DPS is anaylse many dark frames to find out thoes fixed abnormal pixel and record the map in camera memory.
In imaging, each exposure frames, thoes position of dead pixels will be given a median value according to the active pixels around that abnormal pixel.
Overvoltage and overcurrent protection mechanism
Player One cameras produced by us ensures the safety of your camera and other equipment through overvoltage and overcurrent protection mechanisms.
Data Port
When the camera is connected to the USB3.0 interface and full-resolution preview is used, it can reach 108 FPS in RAW8 mode (10bit ADC).
When recording images, since the actual writing speed will be affected by the writing speed of the hard disk itself, when the hard disk writing speed is slow, the recording may not reach the theoretical speed.
It is recommended that you use a high-quality solid state drive to record data to give full play to the performance of the camera.
Use the ST4 guide cable to connect the camera and the AUTO GUIDE port of the equatorial mount to do guiding.
Performance
HCG @ gain=210.
Readout Noise
Regarding readout noise, we solemnly promise that all values are obtained from actual tests. And for users, you could use Sharpcap 4 for testing. SC4 has a function called Sensor Analysis, provide a very simple way to test readout noise.
QE Curve
This relative QE curve is provided by SONY Co., Ltd. This data is authentic and authoritative!
Mechanical Drawing
Sensor |
New SONY IMX662 1/2.8" CMOS (mono) |
---|---|
Diagonal |
6.44mm |
Total Pixels |
2.1 Mega Pixels |
Max Resolution |
1936×1100 |
Pixel Size |
2.9μm |
Chip Size |
5.6mm×3.2mm |
Frame Rate |
1936×1100 108FPS(10bit) |
Shutter |
Rolling shutter |
Exposure Range |
32μs-2000s |
Readout Noise |
6.7e~0.7e |
QE Peak |
≈91% |
Full Well |
54k e |
ADC |
12 bit |
Data Port |
USB3.0/USB2.0 |
Adapter |
1.25″ / M42X0.75 |
Back Focal Length |
12.5mm |
Protective Window |
D21*1.1MM High Quality Super AR Plus (Anti Reflection) Multi-Layer Coating |
Diameter |
66mm |
Weight |
150g |
Product Status | New |
---|---|
Package width | 8 cm |
Package height | 9 cm |
Package depth | 20 cm |
No. of parcels | 1 |